Weekly Report
The Weekly Report is the officer's Sunday ritual: one page that shows who is and isn't contributing across your whole the game week — Alliance Duel, donations, Alliance Exercise, Zombie Siege, kills gained and Desert Storm — with clear Praise and Might-need-help lists that spell out why. Nothing to assemble by hand: it builds itself from the data your officers already record, then exports as a PDF or copy-paste text for Discord.
// ON THIS PAGE
What it shows
Open Overview → Weekly Report in the dashboard. The report covers your current game week (aligned to your alliance's weekly reset) and leads with the thing that matters most: how many members were active across every event, who the standouts were, and who might need a nudge — each with the reasons why. Below that come the weekly-cadence leaderboards (Alliance Duel, donations, Alliance Exercise, Zombie Siege and kills gained), then Desert Storm as a supporting section, and — while a season is running — season coverage, the war record, prep checklist, and faction decision. It reads like a weekly recap you'd write by hand, except you never have to.
The whole point is that it is presentable. This is the artefact you drop in your officer channel every week to show the alliance is being run on evidence, not vibes — and the one you paste into a recruitment conversation to prove you are an organised, winning alliance.
// WEEKLY REPORT
[EMBR] Ember Vanguard
Jun 28 – Jul 4 · Golden Kingdom week 5The 7-day story to post before reset
// WEEKLY CONTRIBUTION
// PRAISE
- Kestrel_09R4Top VS this weekPerfect DS attendanceDonated all 7 days
- Branok_TR3Donated all 7 daysTop 3 kills
- DriftKingR3Cleared Zombie Siege wave 20Top 3 VS
// MIGHT NEED HELP
- Orbit_2R2No VS scores this weekMissed 3 of 4 DS matches0 donation days
- MaraJettR2Donations behind paceNo Alliance Exercise score
// ALLIANCE DUEL
6 days recorded
- 1Kestrel_0952.3M
- 2VantaR47.8M
- 3DriftKing41.1M
// DONATIONS
34 donors · 7 days
- 1Branok_T7 days
- 2Sol_Ember7 days
- 3Nyx_776 days
// ALLIANCE EXERCISE
24 contributors
- 1VantaR9.4M
- 2Kestrel_098.8M
- 3Halcyon_97.1M
// ZOMBIE SIEGE
19 recorded
- 1DriftKingWave 20
- 2Branok_TWave 18
- 3Nyx_77Wave 17
// KILLS GAINED
26 members gained
- 1Kestrel_09412K
- 2Sol_Ember388K
- 3VantaR351K
// DESERT STORM
// SEASON
Golden Kingdom · Week 5 · War phase
Coverage
84%63/75 slots
- Sunfire Castle12/12 windows
- Frostfire Mine18/22 windows
- Kingdom Battle33/41 windows
Season wars
2W–0L88% turnout
2 wars this week
Season checklist
64%9/14 done
Faction decision
Vanguard Pactleading
27 votes cast
// COMING UP
- Desert Storm vs Team A on Mon, Jul 6
- Golden Kingdom checklist: 9/14 done
The sections it rolls up
Each block is a feature you already use elsewhere in Last Command, summarised for the week. Every section is independent: if a feed has no data — you skipped Desert Storm that week, or you're off-season — that block simply drops out rather than showing a zero or breaking the page.
- 1
Weekly contribution (the headline)
The report opens on participation: how many of your members were active in at least one event this week (e.g. 28 of 32), how many distinct events had activity, and how many recorded nothing at all. Alongside it sit the counts from Officer Pulse — standouts, steady, and members who need a nudge. This is the at-a-glance read on who is carrying the alliance and who is drifting, and it replaces Desert Storm as the thing the report leads with.
- 2
Praise & might-need-help
Two clear lists that spell out the why, not just names. Praise shows your standouts with the reasons they earned it (“top VS this week”, “perfect DS attendance”, “donated all 7 days”). Might need help shows members who are slipping and exactly what's behind — “no VS scores”, “missed 3 of 4 DS matches”, “0 donation days” — colour-coded by severity, and capped at eight with a show-all so a big roster stays scannable. The reasons come straight from the same Pulse engine that powers the Members view.
- 3
Alliance Duel (VS) leaderboard
The top VS contributors for the six-day Alliance Duel event, ranked by total score, with the alliance's combined points for the week. Whether you record VS daily or as a single weekly total, the report reads whichever you have and ranks accordingly. Every leaderboard shows the top few by default with a show-all toggle, so you choose how many players each section reveals.
- 4
Donation leaderboard
Your most consistent donors for the week, ranked by days contributed, alongside the count of unique donors and days recorded. Donations are the quiet backbone of alliance tech — this section makes the steady givers visible so they get the recognition the leaderboard never shows in-game.
- 5
Alliance Exercise, Zombie Siege & kills gained
The recurring events that actually measure a player's week. Alliance Exercise combines Marshal's Guard and Sandworm Battle into one damage leaderboard; Zombie Siege ranks members by their best wave reached; and kills gained ranks by how much each member's lifetime kill count grew between kills snapshots this week. These run far more often than Desert Storm's two matches, so they're the truer read on who's showing up — and each gets its own show-all toggle.
- 6
Desert Storm (supporting)
Your win/loss record across the week's completed matches, with attendance and the last match's MVP folded into one line, and every match listed with team, day and score. Desert Storm still matters — but it's two games a week, so the report keeps it as a supporting section rather than the headline it used to be.
- 7
Season coordination
When a season is live, the report adds a coordination block: season coverage (how full your timed event slots are across Sunfire Castle, Frostfire Mine and Kingdom Battle windows), your season war win/loss record and turnout, the prep checklist percentage, and where the faction vote is leaning. Off-season, this whole block is omitted.
- 8
Coming up
The report closes on what's next — the upcoming Desert Storm match, the next season war day, and outstanding checklist items — so the recap doubles as a to-do list for the week ahead.
How the report builds itself
The Weekly Report doesn't ask you to enter anything new. It is a pure roll-up of data your officers already record during the week: Alliance Duel rankings, donation days, Alliance Exercise, Zombie Siege and kills snapshots, Desert Storm results and attendance, Pulse activity, and season progress. As those numbers land through the week, the matching section of the report fills in on its own.
That means the report is only ever as complete as the week you had. A quiet week shows fewer sections; a fully-tracked week shows the whole page. If you open the report and a section you expected is missing, that's the report telling you the underlying data wasn't recorded — record it (a match result, a VS scan, a donation day) and the section appears.
// TIP
Pro feature and who can see it
The Weekly Report is a Pro feature and is officer-only — visible to R5 and R4 (plus web admins). Members below R4 don't see the report tab; they see their own trends through My history instead. Free alliances see the report locked with a one-line teaser and an upgrade link, so you always know what's behind Pro before you commit.
Because it rolls up Desert Storm, Alliance Duel, donations, Pulse, and season coordination in one place, the Weekly Report is the natural weekly companion to Officer Pulse and Alliance metrics: Pulse and Metrics are for the deep dive, the Weekly Report is the shareable summary you post before reset.