Hive Map
The Hive Map is a grid-based layout editor for planning alliance relocations. Officers paint coloured zones onto the grid, drop members into specific cells, and export the result as an image to share in Discord. Each map can hold a few hundred cells and is saved per-alliance.
How it works
New maps start blank — pick a column count and a row count. The centre cell is fixed as the alliance Marshal's Guard building, and you build the layout outward from there. Officers (R5/R4) edit; everyone reads.
Three tools run the editor: Select picks a cell to assign a player to, Paint applies the currently-selected zone colour to cells you click or drag over, and Erase clears a cell. Zones are visual groupings — typically used to mark out clusters of players who coordinate together, or to lay out resource hotspots.
Try it
// MAP OVERVIEW
// ACTIVE ZONES
Click a cell on the grid to assign a player or set a zone colour.
Zones, colours, and layout patterns
Six zone colours are available: blue, green, purple, orange, red, teal. They're purely visual — there's no gameplay difference between them — so most alliances pick a convention and stick to it: e.g. red for “deadzone, do not park here”, blue for the leadership cluster, orange for new joiners during their probation week.
// TIP
Exporting and sharing
The Export button on the toolbar renders the current map to a PNG and either downloads it or, on mobile, offers it via the native share sheet. The export is sized for readability when posted into Discord — there's no screenshot step, no crop, no scaling artefacts.