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Hive Map

The Hive Map is a grid-based layout editor for planning alliance relocations. Officers paint coloured zones onto the grid, drop members into specific cells, and export the result as an image to share in Discord. Each map can hold a few hundred cells and is saved per-alliance.

How it works

New maps start blank — pick a column count and a row count. The centre cell is fixed as the alliance Marshal's Guard building, and you build the layout outward from there. Officers (R5/R4) edit; everyone reads.

Three tools run the editor: Select picks a cell to assign a player to, Paint applies the currently-selected zone colour to cells you click or drag over, and Erase clears a cell. Zones are visual groupings — typically used to mark out clusters of players who coordinate together, or to lay out resource hotspots.

Try it

// LIVE DEMO · SAMPLE DATA

// HIVE MAP

Pre-relocation hive layout

13 × 11 grid

Aurora_M
VexNova
PaxBlackline
KadeOnline
IrisStorm
LyraVox
MG
RuneCallow
MylaDrift
JunoClipse
Sable_X
ArcSeven
OrinHale
The actual production editor, running against a 13×11 sample map with twelve members already placed across four zones. Pick a tool, click cells, drag to paint a zone, drop members from the autocomplete — everything works, and the save button is wired to a no-op so the layout doesn't reset.

Zones, colours, and layout patterns

Six zone colours are available: blue, green, purple, orange, red, teal. They're purely visual — there's no gameplay difference between them — so most alliances pick a convention and stick to it: e.g. red for “deadzone, do not park here”, blue for the leadership cluster, orange for new joiners during their probation week.

// TIP

Zones lend themselves nicely to relocation planning. Paint the target hive layout, drop members into their slots, export the image, post it in Discord, and members teleport to the coordinates they've been assigned.

Exporting and sharing

The Export button on the toolbar renders the current map to a PNG and either downloads it or, on mobile, offers it via the native share sheet. The export is sized for readability when posted into Discord — there's no screenshot step, no crop, no scaling artefacts.