General's Trial
General's Trial is a solo difficulty-tier event where players push as far as their squad allows. Last Command tracks the level each member has cleared so officers can see where the alliance ceiling sits, who's punching above their power level, and whether the alliance has unlocked the higher-tier alliance challenge.
How it works
Each member sets their highest cleared level (0–15) on their own row. Officers can correct anyone's level. The page shows the alliance distribution as a stacked horizontal bar — for each level, how many members have cleared at least that level. The wider the bar at level N, the more deep-bench coverage your alliance has at that difficulty.
Try it
// MY LEVEL
Highest Completed
Select the highest level you have completed.
// CHALLENGE UNLOCKED
10+ members cleared Level 10
// COMPLETION
Alliance Progress
15members reporting
Alliance challenge unlocks
The in-game alliance challenge unlocks at the highest level where ten or more alliance members have cleared. Last Command surfaces that threshold with a banner so officers know exactly which level to push the alliance toward — a member sitting at level 9 is the one to nudge if you're trying to unlock level 10 challenges.
// TIP
Reading the distribution
The bar chart is most useful when officers ask “can the alliance push to level X this season?” The number of members at each level tells you whether the gap is one or two stragglers (closeable with hero-build advice) or a bigger power-and-build problem.