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General's Trial

General's Trial is a solo difficulty-tier event where players push as far as their squad allows. Last Command tracks the level each member has cleared so officers can see where the alliance ceiling sits, who's punching above their power level, and whether the alliance has unlocked the higher-tier alliance challenge.

How it works

Each member sets their highest cleared level (0–15) on their own row. Officers can correct anyone's level. The page shows the alliance distribution as a stacked horizontal bar — for each level, how many members have cleared at least that level. The wider the bar at level N, the more deep-bench coverage your alliance has at that difficulty.

Try it

// LIVE DEMO · SAMPLE DATA

// MY LEVEL

Highest Completed

Select the highest level you have completed.

// CHALLENGE UNLOCKED

10+ members cleared Level 10

// COMPLETION

Alliance Progress

Lv 1
15
Lv 2
15
Lv 3
15
Lv 4
15
Lv 5
15
Lv 6
15
Lv 7
14
Lv 8
13
Lv 9
12
Lv 10
10
Lv 11
7
Lv 12
4
Lv 13
2
Lv 14
1
Lv 15
0

15members reporting

The real view, running on demo data instead of your live alliance. Pick your level on the selector — the bar chart and the unlock banner update live, just like in the dashboard.

Alliance challenge unlocks

The in-game alliance challenge unlocks at the highest level where ten or more alliance members have cleared. Last Command surfaces that threshold with a banner so officers know exactly which level to push the alliance toward — a member sitting at level 9 is the one to nudge if you're trying to unlock level 10 challenges.

// TIP

Cross-reference the General's Trial level with Zombie Siege wave reached. A member hitting wave 20 in Zombie Siege but a low General's Trial level usually means they're great in alliance events but their solo squad needs work.

Reading the distribution

The bar chart is most useful when officers ask “can the alliance push to level X this season?” The number of members at each level tells you whether the gap is one or two stragglers (closeable with hero-build advice) or a bigger power-and-build problem.