Officer Pulse
Pulse is a decision-support view for R5 and R4 officers. It rolls up four signals — donations, Alliance Duel, Marshal's Guard, and Desert Storm attendance — into a single engagement score per member, so you can answer questions like “who do we drop to make space for two new joiners?” without scrolling through three different pages.
// ON THIS PAGE
What it shows
Open Metrics → Pulse in the dashboard. The default window is the last 7 days. Each row is a member, with a chip per signal and a composite engagement score on the right. Click a name to drill into that member's trends; click any row to expand the breakdown showing exactly which signals are driving (or dragging) the score.
Contributors
2026-04-19 → 2026-04-25 · 5 members · no expectations set — scored against the alliance average
How the engagement score works
The engagement score is the average of how a member ranks across the four signals. It's designed to be readable at a glance:
- +0.30 or higher — strong contribution; well above the alliance average.
- −0.30 to +0.30 — around alliance average. Most members sit here.
- −0.30 or lower — below average; worth a check-in.
Members who don't have enough data on any signal show as a dash. They aren't scored — Pulse refuses to judge what it can't see.
// NOTE
Three views: Contributors, At-risk, Movers
The same data, three lenses. Switch between them with the toggle at the top of the Pulse panel.
- 1
Contributors
The full leaderboard, sortable by composite score or by an individual signal. Use this for recognition (“who deserves a shout-out?”) and for spotting the engine room of the alliance.
- 2
At-risk
Filtered to members whose composite is below average and who are below average on at least two individual signals. New members (under 7 days) and those on declared absence are excluded so they don't pollute the list. Tap a row to see exactly which signals are dragging the score down — that's your conversation starter.
- 3
Movers (last 7 days)
Biggest improvers and decliners per signal versus the previous 7-day window. Recognise improvers publicly; reach out quietly to decliners.
On break
At-risk
1 flagged. Tap a row to see why.
Sample row breakdown — click would expand:
- donations: 18.4K below target
- allianceDuel: 9.2M below target
- attendance: 0.43 below target
1 member excluded for tenure under 7 days.
Setting expectations (optional)
By default Pulse scores members against the alliance average. If you want absolute bars instead, R5 leaders can set per-signal targets in Settings → Performance expectations. Targets are optional and per-signal: pin one (e.g. donations) and leave the rest on relative scoring if that's what fits your alliance.
- Donations: weekly donation ranking score per member. Active alliances see 30,000 to 80,000 a week.
- Alliance Duel: daily VS score per member during the 6-day VS event. Strong contributors hit 7M+ on combat days.
- Marshal's Guard: total weekly score summed across all events that week. Scores typically run into the billions.
- DS Attendance: share of Desert Storm matches a member should turn up to. 80% means roughly four of every five matches.
A member is marked below (and drags the composite) when their value is under 70% of the target.
// HEADS UP
Reading the chips
Each row shows a chip per signal:
- on track — meets the expectation (or above alliance average in relative mode).
- below — below the bar and dragging the composite down.
- near — close to the bar but not quite there. Doesn't drag the composite.
- partial — we have some records but coverage is too thin to score the signal. The value is shown for context but the signal is excluded from the composite.
- no data — the alliance hasn't recorded anything for this signal in the window. Hover the chip for context.
Who can see Pulse
Pulse is R5/R4-only. Members below R4 don't see the tab. Members can see their own trends via My history, including the same target lines if R5 has set expectations — so they can self-correct without an officer prompt.