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Officer Pulse

Pulse is a decision-support view for R5 and R4 officers. It rolls up four signals — donations, Alliance Duel, Marshal's Guard, and Desert Storm attendance — into a single engagement score per member, so you can answer questions like “who do we drop to make space for two new joiners?” without scrolling through three different pages.

What it shows

Open Metrics → Pulse in the dashboard. The default window is the last 7 days. Each row is a member, with a chip per signal and a composite engagement score on the right. Click a name to drill into that member's trends; click any row to expand the breakdown showing exactly which signals are driving (or dragging) the score.

// LIVE DEMO · SAMPLE DATA

Contributors

2026-04-192026-04-25 · 5 members · no expectations set — scored against the alliance average

#Member
DonationsDuelMarshal'sDS
Engagement
1
Aurora_M
on trackon trackon trackon track
+1.42
2
VexNova
on trackon trackon trackon track
+0.88
3
RookSeven
on trackon trackno datanear
+0.32
4
IrisStorm
nearnearnearon track
-0.15
5
KadeOnline
belowbelownearbelow
-0.62
A live demo with anonymised sample data — your alliance's leaderboard will look just like this once you have a week of activity recorded.

How the engagement score works

The engagement score is the average of how a member ranks across the four signals. It's designed to be readable at a glance:

  • +0.30 or higher — strong contribution; well above the alliance average.
  • −0.30 to +0.30 — around alliance average. Most members sit here.
  • −0.30 or lower — below average; worth a check-in.

Members who don't have enough data on any signal show as a dash. They aren't scored — Pulse refuses to judge what it can't see.

// NOTE

Pulse runs in two modes depending on whether you've set alliance-wide targets in Settings → Performance expectations. With targets set, members are scored against those numbers (e.g. “7.2M VS per day”). Without, members are scored relative to your alliance's own distribution. Both work; the relative mode is the safer default for new alliances.

Three views: Contributors, At-risk, Movers

The same data, three lenses. Switch between them with the toggle at the top of the Pulse panel.

  1. 1

    Contributors

    The full leaderboard, sortable by composite score or by an individual signal. Use this for recognition (“who deserves a shout-out?”) and for spotting the engine room of the alliance.

  2. 2

    At-risk

    Filtered to members whose composite is below average and who are below average on at least two individual signals. New members (under 7 days) and those on declared absence are excluded so they don't pollute the list. Tap a row to see exactly which signals are dragging the score down — that's your conversation starter.

  3. 3

    Movers (last 7 days)

    Biggest improvers and decliners per signal versus the previous 7-day window. Recognise improvers publicly; reach out quietly to decliners.

// LIVE DEMO · SAMPLE DATA

On break

JunoXholiday · until 2026-05-03

At-risk

1 flagged. Tap a row to see why.

#Member
DonationsDuelMarshal'sDS
Engagement
1
KadeOnline
belowbelownearbelow
-0.62

Sample row breakdown — click would expand:

  • donations: 18.4K below target
  • allianceDuel: 9.2M below target
  • attendance: 0.43 below target

1 member excluded for tenure under 7 days.

At-risk view: one member flagged, one on declared absence (excluded), one new joiner.

Setting expectations (optional)

By default Pulse scores members against the alliance average. If you want absolute bars instead, R5 leaders can set per-signal targets in Settings → Performance expectations. Targets are optional and per-signal: pin one (e.g. donations) and leave the rest on relative scoring if that's what fits your alliance.

  • Donations: weekly donation ranking score per member. Active alliances see 30,000 to 80,000 a week.
  • Alliance Duel: daily VS score per member during the 6-day VS event. Strong contributors hit 7M+ on combat days.
  • Marshal's Guard: total weekly score summed across all events that week. Scores typically run into the billions.
  • DS Attendance: share of Desert Storm matches a member should turn up to. 80% means roughly four of every five matches.

A member is marked below (and drags the composite) when their value is under 70% of the target.

// HEADS UP

Only R5 can edit expectations — by design. R4s can read the values via Pulse but can't lower the bar to mask gaps.

Reading the chips

Each row shows a chip per signal:

  • on track — meets the expectation (or above alliance average in relative mode).
  • below — below the bar and dragging the composite down.
  • near — close to the bar but not quite there. Doesn't drag the composite.
  • partial — we have some records but coverage is too thin to score the signal. The value is shown for context but the signal is excluded from the composite.
  • no data — the alliance hasn't recorded anything for this signal in the window. Hover the chip for context.

Who can see Pulse

Pulse is R5/R4-only. Members below R4 don't see the tab. Members can see their own trends via My history, including the same target lines if R5 has set expectations — so they can self-correct without an officer prompt.