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Event calendar

The event calendar overlays recurring in-game cadences — including VS, Arms Race, Alliance Exercise, Zombie Siege and Storm — with your alliance's own schedules, train slots, announcements and treaty deadlines. Officers see clashes; members see the same week and can open the event that applies to them.

What's on the calendar

// NOTE

The Free plan already lays a genuinely useful week on the grid: VS days, Arms Race phases, shield days, season milestones, Ghost Ops, Alliance Exercise, General's Trial, Zombie Siege, train slots and treaty / NAP deadlines. Pro layers your own scheduled announcements and custom recurring events on top, each with reminders.

The calendar pulls from every coordinated source the platform knows about and lays them on a single weekly grid:

  • VS week — the six VS days (Mon construction, Tue building, Wed tech, Thu hero, Fri total mobilization, Sat donations) with the day's focus marked.
  • Desert Storm — your configured DS day and time, plus the auto-created match for the week if one exists.
  • Recurring alliance events — Ghost Ops, Alliance Exercise (Marshal's Guard), General's Trial and Zombie Siege occurrences resolved from the cadence and settings your alliance has enabled. Officer-triggered events use the next scheduled occurrence rather than pretending the game picked a fixed weekday. Manage them from Recurring Events.
  • Arms Race phase boundaries — the six 4-hour phases per day, anchored to your server reset hour.
  • Train slots — your conductor and VIP for each day from the auto-generated train schedule.
  • Scheduled announcements — anything you have on a recurring or scheduled cadence.
  • Treaty / NAP deadlines — days when an active NAP expires, surfaced for officer planning.

Reading the week

Each event type has a distinct colour. Days with overlapping events (DS day landing on an Alliance Exercise run, for example) stack the chips so you can see at a glance which days are busy. Click any chip to jump to that event's detail page — opening DS for that match, a Marshal's Guard ranking entry, and so on.

// NOTE

The week always starts on the alliance's configured week-start day. If you switched it from Monday to Sunday (some alliances prefer Sunday for weekend planning), the calendar follows.

Common uses

  • Sunday-night planning. Skim the upcoming week, spot the busy days, post the briefing in Discord.
  • Avoiding announcement clashes. Don't schedule a non-urgent recruitment post for VS Day 5 — it gets buried under reshield reminders.
  • Picking a NAP renewal date. Aim for a quiet day so the negotiation isn't squeezed by a cross-server event.
Event calendar · Last Command Docs